• Game 05 of 10
  • 2–4 min
  • Procedural
  • New every day

hue

A smooth colour gradient arrives shuffled. Put it back in order using nothing but your own colour judgement — there are no numbers, no labels, and no undo worth relying on.

How a round plays

Sort the gradient by eye.

  1. Tap two swatches to swap their positions.
  2. Work from the ends inward; the middle is always the hard part.
  3. The round ends when the ramp is smooth again.

Scoring and fairness

What the grade is measuring.

The ◆ grade. Swaps used against the minimum needed to sort that shuffle.

Hints.Locks one swatch into its correct position. Using one keeps you off the ranked board for that day, so a hint can rescue a round but never buy a rank.

How the result is proved.Replayed move log. Every one of the ten games is verified server-side in one of three ways — a replayed move log, a server-graded answer, or per-guess checks that end in a signed win token — so the leaderboard only counts results the server could reconstruct for itself.

  • Verification: Replayed move log
  • Puzzle source: Procedural
  • Typical round: 2–4 min

Where it comes from

A new one, every night.

Tomorrow's hue already exists. It was generated from a date seed, checked by a solver, and put in a queue that runs weeks ahead of today — so nothing ships the night it was made, and a bad batch never reaches a player.