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reveal
An image starts almost unreadable and clears a step at a time. Every wrong answer buys you more of the picture, so the score is really a question of how little you were willing to see.
How a round plays
Name it before it is obvious.
- Look at the obscured image and pick from the options.
- A wrong answer reveals another layer.
- Answer correctly to end the round at that clarity.
Scoring and fairness
What the grade is measuring.
The ◆ grade. How few reveals you needed. The clue strip is the share image.
Hints.Removes one wrong option. Using one keeps you off the ranked board for that day, so a hint can rescue a round but never buy a rank.
How the result is proved.Server-graded answer. Every one of the ten games is verified server-side in one of three ways — a replayed move log, a server-graded answer, or per-guess checks that end in a signed win token — so the leaderboard only counts results the server could reconstruct for itself.
- Verification: Server-graded answer
- Puzzle source: Procedural
- Typical round: 1–2 min
Where it comes from
A new one, every night.
Tomorrow's reveal already exists. It was generated from a date seed, checked by a solver, and put in a queue that runs weeks ahead of today — so nothing ships the night it was made, and a bad batch never reaches a player.